![]() ![]() ![]() Recalled now to fight the emperor's enemies, Cao Cao will proliferate the imperial message to all, whether with conjured rhetoric or remorseless steel.Ĭao Cao starts the game without any land to his name and only has a small army. ![]() The emperor, split between corrupt eunuchs and the resistant empress, proffers generosity to Cao Cao with one hand, yet cruelty with the other. Despite his loyalty, he has nevertheless experienced first-hand the capricious nature of the imperial court. You can bide your time or declare war on the governor held responsible, Tao Qian.īefore long, you will also receive events to recruit the following unique characters:Ĭao Cao is not ignorant to the failings of the Han, yet he will fight all the same to see its survival. Before long, you will also gain an event regarding the death of Cao Song, your father. Defeat Yuan Huan and strike south to unify Chen solidly under your banner. Dong Zhuo now controls the Han Dynasty, and he has sent general Yuan Huan to arrest you. Though some call him ruthless, Cao Cao is nevertheless mindful and considerate, maintaining agricultural garrisons to protect both his supplies and the populace during inhospitable times.Ĭao Cao starts the game in Chen commandery. Regarded as a strategic genius, he pursues victory at any cost, assured that the ends always justify the means. He has seen power slip into the hands of the undeserving, and through the chaos plots a path back to order by his hand. Starting Situation Rise of the Warlords (190) Ĭao Cao watches dynasties fall and tyrants rise. +20 diplomatic relations with all factionsĬommandery Schemes serve to either sabotage or buff specific commanderies.Īrmy Schemes focus on buffing friendly armies and sabotaging enemy ones.įatigue in battle locked to below: Winded +50 diplomatic relations (towards Cao Cao) 20 undercover network cost gain per turn when spying +20 cover cost when performing spy actions 50 diplomatic relations with all factions It concerns things such as diplomacy and trade. 15k population growth (local commandery)įaction Schemes are focused on the mechanics surrounding factions. If you have the resource maxed out, you'll barely lose any, but you'll find it harder to keep the number up at lower levels.Ĭharacter Schemes target both friendly and enemy characters and mostly have to do with how satisfied a character is or how much the character costs to maintain. How quickly credibility reduces is tied to how much of it you currently possess. Some give you credibility, and others cost you credibility. It decays naturally and can only be increased by selecting certain schemes. A complete list of every scheme available to Cao Cao is further down below, but let's talk about Credibility before that.Ĭredibility is the resource tied to the schemes system. On the other side, he can use schemes to inspire disloyalty, sabotage armies, hinder economies and even trigger civil wars by playing his cards right. In short, you can spend Credibility for buffs to your faction and penalties to enemy factions.Ĭao Cao can use these schemes to do anything from buffing his generals, creating more income, more satisfaction and even instantly unlock reforms. There are 29 schemes in total, with various targets and effects too broad to summarize. Schemes are the faction-unique aspect of Cao Cao and a critical tool for his playstyle. ![]()
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